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Jonathan “XZero450″ Murphy posted an update in the group
Reactance Unlagged Releases 4 months agoSuggestion: View Revolution’s help system. It’s not a GUI, but it allows you to access information regarding cvar’s for the client and server while in game via the console.
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Jonathan “XZero450″ Murphy posted an update in the group
Reactance Unlagged Open Development Discussions 4 months agoThe translocator in Unreal Tournament would not allow you to throw multiple, that action would retrieve it for you. I’d almost like to see a team type translocator where they could deploy 2 from 2 different teammate and walk onto one and teleport to the other.
I always felt true teleporters should carry your momentum(and relative direction of…[Read more]
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I agree with maintaining direction and momentum. Oddly enough, one of my first ever game mods was a Silent Teleporter in DooM 2 to use in hallways to allow them to seem larger than they truly were. One idea I have is that if another player finds your teleport disk, should they shoot at it, teleport the bullets/rail/rocket/w.e. to your pocket so…[Read more]
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John Minadeo posted an update in the group
Reactance Unlagged Open Development Discussions 4 months agoThoughts about the inclusion of a personal teleporter (like Unreal’s teleporter disc thing) into Reactance Unlagged:
You may or may not know this but I had started working on RU 1.3beta8 when development slowed down. One of the items I had been working on was a teleporter disc that a player could through or leave somewhere and later use it to…[Read more]
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John Minadeo posted an update in the group
Reactance Unlagged Releases 4 months agoReactance Unlagged 1.3 Beta 7 has been released!
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ReactanceUnlagged created the group
Quake 3 Enthusiasts 4 months ago
You wound me sir, we’ve got it: help it in fact uses the same data files that the UI help uses. I’ll check it out though, thanks!